What is simulation?
A simulation is an imitation of a real system or process. It is used to understand, predict, or analyze how a system behaves under different conditions.
Starting in 3ds Max 2017, Qt became an integral part of the application UI. Plug-in developers can now leverage Qt to create compelling UIs for their own Max projects. Although the SDK provides exposure for customized 3ds Max-specific widgets, getting a project up and running in Visual Studio requires you to jump through a few hoops.
Below we have outlined what you need to do to get up and running.
The basic requirements are:
To set up your project:
<Keyword>Qt4VS</Keyword>
This associates the project with the Qt VS Tools extension. Ideally, the 3ds Max Plug-in Wizard would do this for you, but it doesn’t (yet).
Almost done!
Under the project’s settings, under Configuration Properties > C/C++ > General > Additional Include Directories, add $(QtInc). Under Configuration Properties > Linker > General > Additional Library Directories, add $(QtLib).
These are required because the Qt VS Tools and Max SDK organize Qt directory paths slightly differently.
You should be able to now compile your empty 3ds Max Plug-in to confirm that everything is set up properly, though it won’t do anything.
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A simulation is an imitation of a real system or process. It is used to understand, predict, or analyze how a system behaves under different conditions.
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